A spiritual successor to Cultist Simulator
First Impressions - Book of Hours

Published on August 21, 2023 Review
PlayTested.net
Scan to read
full review

A spiritual successor to Cultist Simulator | First Impressions - Book of Hours

At first glance, Book of Hours appears as a difficult concept to understand, and it is absolutely true, much like the arcane secrets it promises to unveil. Developed by Weather Factory – the creators of another similar game in Cultist Simulator, Book of Hours captivates with its rich atmosphere and esoteric themes. Released on PC, it beckons players to explore the realms of the occult, inviting them to step into the shoes of an amnesiac librarian rebuilding a destroyed ancient library.

At first glance, Book of Hours appears as a difficult concept to understand, and it is absolutely true, much like the arcane secrets it promises to unveil. Developed by Weather Factory – the creators of another similar game in Cultist Simulator, Book of Hours captivates with its rich atmosphere and esoteric themes. Released on PC, it beckons players to explore the realms of the occult, inviting them to step into the shoes of an amnesiac librarian rebuilding a destroyed ancient library.

The core gameplay revolves around a card-based mechanic, where each card represents an action, item, or concept within the game’s universe, and you must combine them with others to result in an outcome. Most of the gameplay is centered around that concept, and even actions as mundane as speaking to a character about a topic, paying characters currency, or receiving rewards are all done via these card crafting system.

Early in the game, the protagonist — devoid of any memories — stumbles upon a village and eventually unlocks access to the central stage of the game: The Hush House. This dilapidated grand library must be painstakingly rebuilt, one room at a time, with the help of the villagers living nearby. Of course, this endeavor comes at a cost, requiring you to earn various currencies and favors to afford the repair and restoration of the library. The game, along with its actions and crafting, plays out in a real-time pausable manner, complete with a day/night cycle that refreshes the character’s energy, memories, and rerolls new sets of potential visitors and characters to interact with.

Somewhat of a miracle, but somehow, many of the books inside the library have survived, albeit in dire need of management. Book of Hours embraces its central premise with fervor, allowing players to acquire and investigate occult books, catalog them, gain knowledge, and meet other visitors and scholars along the way.

As evident in the first few minutes of the game, Book of Hours is not for the majority of people out there. If you loved Cultist Simulator, you’re probably going to like this game. However, for newcomers venturing in blindly, there’s a good chance that this game might not resonate with you. If you’re open-minded toward experimental and unconventional gameplay mechanics, value substance over style, and don’t mind a relatively passive gameplay experience, then this game is probably right up your alley to try.

Original link
Originally posted on TapTap.

Share this review

PlayTested.net
Scan to read
full review

A spiritual successor to Cultist Simulator | First Impressions - Book of Hours

At first glance, Book of Hours appears as a difficult concept to understand, and it is absolutely true, much like the arcane secrets it promises to unveil. Developed by Weather Factory – the creators of another similar game in Cultist Simulator, Book of Hours captivates with its rich atmosphere and esoteric themes. Released on PC, it beckons players to explore the realms of the occult, inviting them to step into the shoes of an amnesiac librarian rebuilding a destroyed ancient library.


You Might Also Like

Now on mobile, is it still that visual and cinematic masterpiece? | Review - Death Stranding
7/10

Now on mobile, is it still that visual and cinematic masterpiece? | Review - Death Stranding

Death Stranding is an action-adventure game developed by Kojima Productions and directed by Hideo Kojima. Initially released for the PlayStation 4 in 2019, with a subsequent release for Microsoft Windows and now for iOS/iPadOS/Mac Apple devices, the game has garnered attention for its unconventional gameplay mechanics, immersive storytelling, and cinematic presentation. The game is currently being sold in the App Store for $19.99, 50% cheaper than current other offerings.

My 2025 Games of the Year

My 2025 Games of the Year

Better late than never! 2025 has been an absolute whirlwind for the industry. From the quiet, snowy peaks of the Yotei mountains to the chaotic, mud-caked battlefields of medieval Bohemia, this year has proven that whether it's a massive AAA sequel or a tight, experimental indie, the bar for "immersion" has been set higher than ever before.

The quintessential cRPG and Dungeons & Dragons game | Full Review - Baldur's Gate 3
10/10

The quintessential cRPG and Dungeons & Dragons game | Full Review - Baldur's Gate 3

Baldur's Gate 3, an epic RPG developed by Larian Studios and building on the legacy of the iconic Baldur's Gate series, was released in early access in 2020 and was met with an overwhelmingly positive response, reinvigorating interest in D&D-based video games. Larian Studios embraced the complexities of D&D's 5th Edition, creating a game that felt akin to playing the tabletop version virtually, for better and for worse. The vast world, intricate systems, and captivating storytelling that come with the experience of D&D are promised, resonating with long-time fans and newcomers alike.